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The Intersection of Fashion, Immersive Technology, and Sustainability: A Literature Review

 

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The Intersection of Fashion, Immersive Technology, and Sustainability: A Literature Review

Abstract: Fashion industry emissions, aid use, and waste are attracting growing client and government interest, with vast settlement that a brand new approach is needed along the supply chain. Following the COVID-19 pandemic, a move to digitalisation facilitated an accelerating interest in digital programs, inclusive of immersive technology along with augmented and virtual reality. This systematic literature overview explores the intersecting subjects of fashion, immersive technologies, and sustainability to decide the tendencies, have a look at the solutions offered, and discuss the results of immersive technologies for sustainability. Four sources have been consulted (Scholar, SCOPUS, WOS, and ProQuest), resulting in 74 articles for the evaluation. Grey literature turned into blanketed because of the foreign money of the subject and gaps within the available academic literature. The findings spotlight immersive era makes use of within the style industry, which might be a part of a circulate in the direction of sustainability. These technology are used to reduce on-line returns, train clients, lessen waste in layout and manufacture, and do away with the want for physical gadgets. However, problems include high strength expenses, consumer reluctance, and skill shortages. Results propose destiny studies and industry discussions ought to consciousness on empirical studies to degree the sustainability effect of immersive technology, reveal era diffusion and uptake, and measure the industry skills gap. Keywords: sustainable style; style industry; immersive technology; digital reality; augmented fact

Abstract

1. Introduction and Background

2. Methodology and Scope

2.1. Methods

2.2. Scope

three. Overview of Reviewed Articles

three.1. Bibliometric Data and Descriptive Analysis

three.2. Thematic Overview

3.Three. Topic Area

three.Three.1. Industry Digital Transformation

three.3.2. Consumer Acceptance and Perceptions

3.3.Three. Design, Development, and Production

3.3.Four. Design Education and Skills

3.4. Area of the Industry

three.Four.1. Second-Hand, Refashioning, Rental, Owned and Recycled Fashion

three.4.2. Digital Fashion

3.5. Sustainability Challenge

3.Five.1. Consumer Choice or Consumption

3.Five.2. Smarter Design and Production

three.Five.Three. Whole Chain

three.Five.Four. Challenges and Opportunities

three.6. Technology @ Read More greenitc1403  robotstechnologyies